Careers
We're not hiring. We're looking for people to publish with us. If you build scripts, MLOs or vehicles, we plan the product with you and handle the store, the marketing and the support. Revenue is shared.
Who we're looking for
Script developers
FiveM resources: Qbox, QBCore or ESX. Your work, published with your name next to ours.
- Solid Lua and at least one resource of yours running in production
- Organised code, because someone else will have to touch it
- Familiar with ox_lib and oxmysql, or willing to move to them
- Available to maintain what you publish, not just to ship it
MLO creators
Interiors and maps for FiveM. We want original work, optimised and ready for full servers.
- A portfolio of your own interiors. Images or video is enough
- Real optimisation: LODs, occlusion, polygon counts under control
- Clean YMAP/YTYP with no conflicts against the base map
- Bonus: interiors that pair with scripts of ours
Vehicle creators
Vehicles for FiveM: clean conversions or original models, with handling that feels right before it looks right.
- Your own models, with a portfolio. Images or in-game video is enough
- Handling tuned by hand, not copied from a base vehicle
- LODs, collision and dirt map handled, not left at defaults
- Complete interior, with a working wheel and dials
- Bonus: configurable liveries and extras
What we bring
- Ideas and planning We don't expect the idea to come from you alone. We know what servers ask for and what the market is missing. We design the script with you, decide features and priorities together, and review as it goes.
- Store and payments Tebex, licensing, keys and the customer area. None of which you have to build.
- Marketing The storefront, the product page, the channels and a customer base already buying our scripts.
- Testing before launch We have our own debug team. We write a test plan for your script and hand it to them, so problems surface before customers hit them, across frameworks and setups you couldn't cover alone.
- Support First line on Discord, seven days a week. Only genuine code issues reach you.
- Revenue share A percentage of sales of your work, every month. Terms are agreed case by case.